Procedures for Generating an Informationally Efficient Equitable Solution
Research & Publications
Procedures for Generating an Informationally Efficient Equitable Solution
01/02/1989
Procedures for Generating an Informationally Efficient Equitable Solution
Lahiri Somdeb
Working Papers
In this paper we consider two games which generate A-envy free allocations in a pure exchange economy with a fixed supply of resources and agents' preferences being representable by utility functions. The first game is "classical divide and choose" whereas the second game is "equal division divide and choose". A detailed analysis and comparison of the relative merits of the two games follow.